The pandemic has seen the reluctance of some
teachers to indulge in new
educational formats, and the same situation is appearing again with the use of Large
Language
Models (LLMs), i.e., machine learning models using deep learning algorithms to process
and
understand natural language. The future will see a sharp separation between those
educational
institutions able to catch up with the fast changes and those left behind, both in terms
of new
pedagogical methods and supporting ICT infrastructure.
The changes of recent years showed some distinctive emerging traits that we believe can
be
generalised to any educational organisation worldwide and be a subject of research. This
research may make the difference between the rise and the fall of educational
organisations. Our
involvement in Computer Science education allows us to focus more effectively on this
specific
subfield of technical pedagogy; however, most of the consideration can be extended more
broadly.
The education process is based on the 'trinity' pillars: learners, teachers, and target
knowledge. The context in which this process takes place plays a crucial role in
providing the
participants, i.e., learners and teachers, with the tools required to make their
interaction
more effective and profound. Computer science educational contexts have, by default, an
AI-equipped environment that can sensibly utilise the AI presence.
The advanced versions of AI aim to create toolkits that can address some challenges
faced in
education, such as insufficiency of time, burnout, and lack or fluctuation of teachers'
and/or
students’ motivation. Therefore, the evolving presence of AI, and in particular in
Computer
science as a target context in our case, has had the potential to support teachers and
learners.
On the one hand, AI assists in ‘gifting’ more time to teachers in their educational
responsibilities such as grading, providing feedback, conducting meetings, supervising,
etc. On
the other hand, AI provides students with more tools to enhance their learning and
results. At
this stage, we as educators in Computer science can assist in taking a new role that can
help in
the new paradigm at which AI plays a dynamic role in education. AI has required
modifying
certain roles of the ‘trinity’ pillars used to play in the educational process. We hope
to
attract to this session especially educators embracing and evaluating with their
students the
new technologies in their learning in Computer Science.